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작성자 Patrick Jacobse… 작성일 24-08-03 22:05 조회 12 댓글 0

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Variants

Actively manage Variants in your project by using the Editor's Variant Manager UI. First, ensure you have the Variant Manager plugin activated to enable this UI. Once you do, you'll be able to view the Variant Manager Panel that is divided into four columns. In the left column, there's a list of Actors. Drag the Actor to the Variant in left-hand column to bind it. To debind an Actor click it with a right-click in the list and select Unbind from the context menu.

On the right-hand column you'll see the Values Panel. If you click on a property you'll be able to see its saved value. The right-hand button allows you to record the current value. Variant will update the value captured and store the updated value for the property. This will not affect the value in the Level Viewport, but it will be saved to your project. If the Variant is activated the Variant will have the ability to call the functions exposed to the bound Actor.

In contrast to the previous Variant Manager, the Variant Manager can be able to capture properties that are exposed by Blueprints. These properties can then be automatically linked to Actors. You can also associate the properties of your actors to Variants. If the Variant is set to on, the property's captured value will be the same as the Variant's value. If the Variant is off the property's recorded values won't be changed.

You'll also be able look at the constraints for the Variant you're currently working on in the Values panel. For example, if your current Variant is set to 150% BOM, you'll see that the car's model is also 150 percent BOM. This information can be used in your user interfaces. You can also switch between different trim options for the Variant.

Variants, just like other components in Unreal can be edited and incorporated into your project. Once you've created the Variant, and then bind it to an Actor it is possible to use the Variant Manager to activate the Variant and change the properties of the Actor. To display the Variants on your interface you can show thumbnail pictures.

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